Counter-Strike 2 currently features 1,362 unique weapon skins. This figure represents the official catalog of distinct finishes that have been introduced across CS:GO and CS2. It includes every design released in cases, collections, and special drops. The number refers strictly to weapon appearances and does not cover stickers, gloves, agents, patches, or souvenir packages. For players, this catalog size defines the base pool of content available for trading and collecting.
Beyond the Catalog Number
Although 1,362 is the recognized count, the real variety experienced by players is far greater. Each skin exists in multiple wear levels defined by float values. These levels range from Factory New to Battle-Scarred, and within each tier even small float differences can influence appeal and value. A Factory New item with a float close to 0.00 may be treated as more desirable than another Factory New with a slightly higher float, despite both being in the same category. This makes the practical number of unique tradable variations much higher than the catalog suggests.
The Role of Pattern Seeds
Some skins in CS2 feature pattern seeds that change their appearance dramatically. Examples include Case Hardened or Doppler skins, where specific seeds create highly sought-after looks such as blue gems or rare color phases. While the catalog counts them as one design, the community often treats these seeds as unique subtypes. Collectors pay premiums for certain patterns, which means two items with the same name can hold vastly different values. This hidden depth is a key reason why the skin economy remains dynamic.
StatTrak and Souvenir Versions
StatTrak skins, which record kills, are considered more valuable than their standard counterparts. They are not counted separately in the catalog, but are distinct in practice. Souvenir skins function similarly: they carry branding from Major tournaments and often achieve much higher market prices than normal editions. These layers of distinction expand the effective variety of skins without increasing the official catalog number, turning 1,362 base designs into a far more complex economy.
Why the Number Matters
Knowing how many skins exist provides context for understanding scarcity and value. The total demonstrates that while the pool is large, it is still finite. New designs are added only during updates, while discontinued ones become permanently limited. Once a skin can no longer be obtained from drops or cases, its circulation is capped, which often increases long-term value. This finite supply also helps explain the intensity of demand for rare skins and the willingness of players to pay high prices for standout designs.
The Economy Behind the Numbers
The figure of 1,362 highlights the maturity of the Counter-Strike skin market. Over more than a decade, the catalog has grown to cover virtually every weapon, offering both inexpensive and highly valuable options. The sheer depth sustains an active trading community, but it also requires careful appraisal. A common design and a rare discontinued skin may both be part of the same count yet differ in value by hundreds or thousands of dollars. For traders and collectors, the catalog size is only a starting point for deeper evaluation.